Saturday 9 June 2018

LixCoin - Elixir Presents Blockchain For The Game Industry

LIX will primarily be a platform for a crowd of game projects that allows the 
Idea of ​​the game to become a reality fairly and efficiently. LIX will not only provide a 
faster and easier transaction-currency micro-transactions but will also 
provide full infrastructure and game economy for use by 
independent publishers, studios and developers. Finally, with 
LIX Community's full commitment , there is no longer the dollar budget needed to produce and 
distribute games - just ideas.
LIX will trigger game economy by providing a platform for created and managed 
game assets to be registered on a decentralized block chain. Once 
Signed on a block chain, participating game users can trade assets 
either in-game or through wallet exchange. The global gaming market will 
reach USD 108.9 billion globally by 2017, with an increasing share of 
independent developers and hobbyists. Examples of in-game assets that 
will be traded in the real economy will be gold coins, land & property, 
weapons, collectibles, and other items.
Open Economy and Decentralization 
Players will be able to redeem the game assets in a decentralized 
market and through the stock purse as 
their own game item will be linked to assets in the blockchain. 
Unlike some real-life games where the in-game currency 
Can not be spent outside the game, LIX will allow this through the 
implementation of an exchange platform where game currency 
and assets can be traded with any player outside 
the Live environment game .
The Gaming Market 
A quick overview of the largest online transactions for gaming content includes 
$ 38,000 for Purchase characters in DOTA 2 (online combat games), 
and the purchase of a $ 635,000 nightclub property at Entropia Universe. 
Currently, these game assets are made in-game and then traded through a 
complex and extremely unreliable and ad hoc trading system that operates through 
forums and private chats. This stopgap system is prone to fraud and 
exploitation, but still able to achieve very fast currency trading, 
special items, and user accounts. Some games, such as EVE Online, are 
so multi-faceted and complex that the developers use full time
economists ensure the game remains balanced.
  • Pay attention to casual non-gaming investors: 
    From a traditional investment perspective, investing in 
    asset game development may seem like investing in vaporware. However, the reality is there 
    is real money to be made in the creation, maintenance, and sale of 
    asset games , and history has shown games that drive user-generated content 
    Much longer lives in this fast-moving market.
* Exchange Wallet 
Players will be able to swap weapons in games, coins, goods, collections, 
custom leather, and modifications and other items in a decentralized market and 
through exchange wallets. The game item itself will be an asset in 
the chain-blocks. They serve as a standard asset in a block chain, with a specific 
Value representation in the game as a game asset or currency that will be easily 
traded on the stock of the wallet without the need for third-party exchange 
services. LIX aspires to allow players to exchange game items outside the game 
environment and reality. 
This will create an additional revenue stream for each type of 
creator content that participates in the gaming industry.
* Specification 
Operating the Leased Proof-Of-Stake (LPOS) algorithm, the LIX network will be 
secured by a distributed node network, as well as the user's wallet. Caused by the 
unique nature of the network, it will allow game developers to do a 
token or asset that also operates under Proof-of-Stake (POS), to 
allow for inflation policies that may be required in a larger game 
ecosystem, such as those on the Eve Online scale or Second Life.
Coin name: LIX Coin 
Ticker: LIX 
Algo: LPOS 
Supply: 100,000,000 
Full Nodes: 10,000
* Platform 
ASSETS DURATION OF 
THE GAME OF PAYMENTS THIRD PARTY WITH CONTENT PROVIDERS 
DRM FOR Publishers 
ONLINE STORE 
WILL 
Fund performed during the ICO will be held in the wallet multi-signature secure 
and will only be released from the account with two of three signatures: 
Founding 
• Founding Co 
• Investors
RESERVE TOKENS 
15% of issued tokens set aside for team. 
VI. COIN INFORMATION 
LIX Coin: 100,000,000 
Algorithm: LPOS
Token Distribution 
Total Token: 100 Million 
Reserved for Seed Funding: 1.2 Million 
Reserved for ICO: 68.8 Million 
Project Reserves: 10 Million 
Bounty & Referral Programs: 5 Million 
Founding Reserves: 15 Million
BUSINESS MODELS 
Main Partner 
Providers of content and developers that support the game community as 
well as the community itself 
Game Developer Game 
Publisher 
Content Creator Content 
Provider Media 
Main activities 
Publish compatible games with LIX platform 
Publish LIX Games 
Game Merchandise 
Key resources 
DRM content 
Advertising revenue 
Purchase in game 
Subscription Services 
Segments Client 
Provider of multimedia content and part of any development 
Gamer 
Developer 
content providers 
Publisher VR 
revenue stream
The usual way game developers earn revenue is as follows 
Ads on Game 
Pay to play 
Rare Item Game Rare 
Subscription-Based Game 
Cost Structure 
The LIX project will continue to publish or develop its own game to encourage the 
use of cases and promote circulation. 
Average cost structure for developing typical MMORPG games: 
Character Design: USD 1200 / character (design / uv / rig / texture) 
Game Engine: USD 120 to USD 600 / 
3D object system : USD 70 to USD 120 / object (modeling / uv / texture / optimization) 
2D Character Design: Rp 65 (design / image / color) 
UI: USD 1200 and USD 2400
Animation: USD 70 to USD 120 / animated 
Sound FX: USD 15 / sound 
Music: USD 2700 - USD 4800 / track 
Programming, Level Design, Events, Gameplay: USD 120 / day

TEAM
Co-Founder - CEO - Yogesh Panjabi 
Yogesh is a global entrepreneur of the IT series, which runs companies around the world with a 
bachelor of hardware and masters engineering in systems management. He has been a 
kriptocurrency analyst and investor since 2014, and is in charge of major operations for 
the LIX Platform Project. 
Founding Head Co-Founder - Gaitchs Gangmei 
Founder of the LIX Platform project, Gaitch holds a master's degree in sociology, is a sound 
engineer by profession and programmer hobby games in C #. He has extensive experience 
working with Unity game machines and has also been working full time in the chain of 
technology blocks since 2015.
CTO Co-Founder - Alessandro Sanino 
Alessandro is Italian and is a master in Golang Cloud Services and cloud security. 
Alessandro is responsible for all aspects of Technology & Security for the LIX Coin project. He is 
also a proud open source believer, with many github contributions. 
Co-Founder - Head of Community - Adarsh ​​Singh 
Adarsh ​​is an entrepreneur and visionary behind ADAM Project. As a graduate of 
engineering mechanics from Rajasthan Engineering University. He is currently a crypto currency full of 
traders and began trading in 2014. So far his trading results have been phenomenal. He is also the 
founder of the most successful slack trading on the internet which is now close to a 
thousand members
Senior Consultant - Saint Kamei 
A graduate of the Hewlett-Packard Consumer Strategic Center, he has a decade of 
experience in Business Development. He is currently working 
as a strategy and deployment consultant. 
Head of Marketing - Miguel Azevedo 
Miguel embarked on the digital marketing space in 2011. He also embarked on Microsoft and then 
migrated to the fast-paced mobile marketing business. In this business he 
started out as an apprentice and turned to the launch of product team management and 
product design and innovative concepts. 
Lead Graphic Designer - João Vicente 
Working with mobile performance marketing and some application projects since 2012. Obsessed
with spaces, fonts, and alignments. No designs are shown if they are not perfect pixels. Work fast, 
find problems, offer solutions. 
Project Manager - Jason Chadwick 
Studying psychology at the University of Stuttgart. Having a 20-year background in the insurance industry 
As a software coach, teaching conflict management classes, then go to a lower 
management position that also involves project management for various projects in 
the operational environment, and content publishing.
Author:dhavid19
Bitcointalk Profile Link:https://bitcointalk.org/index.php?action=profile;u=1795848

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